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Sonic Rounds

Sonic Rounds

Take a Reload action to apply this ammo to any weapon and place 4 tokens on this card.

Discard 1 token for all subsequent attacks using that weapon. Targets that are hit must make an Instinct saving throw (12) are stunned and cannot act until the GM spends 1 Fear to remove the effect.

Tier: —

Actions

  • Sonic Rounds
    Take a Reload action to apply this ammo to any weapon and place 4 tokens on this card. Discard 1 token for all subsequent attacks using that weapon. Targets that are hit must make an Instinct saving throw (12) are stunned and cannot act until the GM spends 1 Fear to remove the effect.

Effects

ammo
UUID: Compendium.cybermancy.ammo.sonic-rounds