Unstable Plasma Grenade¶
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A volatile micro-fusion cell that can be hurled at a target cluster. On hit, deals 1d20 plasma damage within Far range.
Tier: Tier 2¶
Actions¶
- Throw
You can make a Finesse Roll to throw this shard at a group of adversaries within Far range. Targets you succeed against take 1d20 magic damage.Effects¶
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